Behold, the Map!
This beast took forever to do. As I said in my last post, it was mostly the numbering of the hexes that took up the time. I found out recently that Adobe Illustrator has some sort of macro function to speed up things like this, but I didn't know this until I was just about done.
Now, I am making a set of campaign rules for Karl, who is playing Northern Chalupistan. It is being cobbled together by using the scales of the various rules that I will be using and fitting it to the above map. I am still trying to decide if I am going to go with one set of rules for each type of warfare (air, land, sea), or just use whatever depending on my whim. I am pretty sure that I will use AirWar: C21 for air combat, but I have several options for land and naval warfare.
Catching Up
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I've been back at work this week, which has soaked up all of my time and
effort, so nothing much has moved on the workbench. It's the weekend
though, so ...
12 hours ago
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